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Innovation Strategy
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Recent Posts from Board Game Strategy blogs

Dec
29
Posted by Adam Horton on December 29th, 2013

New maps have recently been released for Power Grid! Check them out I’ll do my best to update the resources available here to include these maps, but Austrailia may be difficult to include in the simulation to get any meaningful data. Hopefully that will be done soon.

Sep
05
Posted by Adam Horton on September 5th, 2013

One day I hope to have articles for many of the individual maps, outlining some of the ways you can expect to do well on them. For now, though, here’s a generic article that tries to make some generalizations that will prove useful on every map, and could provide some insight into the way you […]

Jun
03
Posted by theory on June 3rd, 2013

Previously: Age 1 Overview / Tier List Age 2 Tier List Age 3 Tier List Age 4 Tier List Age 5 Tier List All cards in Innovation serve some purpose. Some, however, are more powerful in more situations, and others are less powerful in fewer situations. This ranking attempts to categorize every base Innovation card […]

May
13
Posted by theory on May 13th, 2013

Previously: Age 1 Overview / Tier List Age 2 Tier List Age 3 Tier List Age 4 Tier List All cards in Innovation serve some purpose. Some, however, are more powerful in more situations, and others are less powerful in fewer situations. This ranking attempts to categorize every base Innovation card into four “tiers”. Although […]

May
06
Posted by theory on May 6th, 2013

Previously: Age 1 Overview / Tier List Age 2 Tier List Age 3 Tier List All cards in Innovation serve some purpose. Some, however, are more powerful in more situations, and others are less powerful in fewer situations. This ranking attempts to categorize every base Innovation card into four “tiers”. Although every game is unique, […]

Apr
29
Posted by theory on April 29th, 2013

This is a featured forum article by Hideyoshi. There are more and more people starting Innovation, and some are already experienced players or even experts in the base game. Some may want to start Echoes after playing a lot of the base game, so I would like to write some strategy guides about Echoes.  I […]

Apr
22
Posted by theory on April 22nd, 2013

This is a featured forum article written by timchen. There was a time when I thought Innovation is not a very skillful game: I thought it was too swingy, too luck-driven.  At that time I also had trouble improving my record against the AI; I hovered around 50-50, and I just assumed the game is just like […]

Apr
15
Posted by theory on April 15th, 2013

Previously: Age 1 Overview / Tier List Age 2 Tier List All cards in Innovation serve some purpose. Some, however, are more powerful in more situations, and others are less powerful in fewer situations. This ranking attempts to categorize every base Innovation card into four “tiers”. Although every game is unique, and different cards are […]

This is a revised version of a featured forum article written by Hideyoshi. Hello everyone~ This is my first attempt at writing on some common/uncommon cards and combos in Innovation. To start with, ~Fermenting/~Reformation is a very common combo in base set and even echoes.  They are powerful cards that arrive early in the game and […]

Apr
08
Posted by theory on April 8th, 2013

Previously: Age 1 Overview / Tier List This article incorporates analysis from BitTorrent. All cards in Innovation serve some purpose. Some, however, are more powerful in more situations, and others are less powerful in fewer situations. This ranking attempts to categorize every base Innovation card into four “tiers”. Although every game is unique, and different […]